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In live-ops design, a BATTLE PASS combines which two engagement mechanics?

AServer downtime + maintenance bonus pay-outs only
BFree downloads + permanent purchase incentives only
CTime-limited cosmetic rewards + daily / weekly missions
DHardware-locked features + exclusive characters only
Answer & Solution
Correct answer: C. Time-limited cosmetic rewards + daily / weekly missions
Fortnite / Apex / etc. + GDC talks: pass tier grants cosmetics over a season; missions drive return visits. Combines progression psychology + scarcity (time-limited).
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