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Per Schell Lens of Curiosity + Nielsen 'aesthetic + minimalist design' (heuristic #8), UI text should ideally be which?
ACryptic so the player must figure out meaning
BIdentical across all menus regardless of context
CVerbose with every detail spelled out always
DShort, scannable, and free of redundant detail
Answer & Solution
Correct answer: D. Short, scannable, and free of redundant detail
Nielsen #8 + Schell: every word competes for attention. Strip filler; preserve only what the player needs at that moment.
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