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In game UI accessibility, COLOUR-BLIND consideration most commonly avoids which colour pair as the only signal?

ABlue vs yellow (low conflation)
BRed vs green (most common deuteranopia issue)
CBlack vs white (full contrast)
DMagenta vs cyan (rare conflation type)
Answer & Solution
Correct answer: B. Red vs green (most common deuteranopia issue)
Game Accessibility Guidelines + Microsoft Inclusive Design: deuteranopia / protanopia (red-green) affects ~5% of men. Pair colour with shape / icon as secondary cue.
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