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In game UI, DIEGETIC vs NON-DIEGETIC UI are distinguished by which property?

ADiegetic = static; non-diegetic = animated only
BDiegetic = 2D; non-diegetic = 3D always
CDiegetic = on PC; non-diegetic = on console only
DDiegetic UI exists in the game world; non-diegetic does not
Answer & Solution
Correct answer: D. Diegetic UI exists in the game world; non-diegetic does not
Standard UI taxonomy (Fagerholt 2009 thesis cited by Jenova Chen + Schell): diegetic UI is part of the game world (e.g. Dead Space's spine HUD); non-diegetic is overlay.
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