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Per Nielsen heuristics, the 'recognition rather than recall' rule advises designers to do which?
ARequire players to memorise menu paths each time
BHide all controls behind keyboard shortcuts only
CSurface options visibly rather than make users remember
DUse voice commands as the sole input modality
Answer & Solution
Correct answer: C. Surface options visibly rather than make users remember
Nielsen #6: minimise memory load. Icons + tooltips + suggested actions reduce cognitive cost vs hidden commands behind shortcuts.
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