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Per Unity UGUI / Godot Control / Unreal UMG, an ANCHOR on a UI element controls which behaviour?
AThe render order in the canvas drawing stack
BThe animation length on hover or click events
CHow the element scales/positions when parent resizes
DWhich font asset is loaded for that UI element
Answer & Solution
Correct answer: C. How the element scales/positions when parent resizes
Unity UGUI RectTransform + Godot Control anchors + Unreal UMG anchors: anchors define attachment to parent edges. Critical for responsive layout across resolutions.
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