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Per Hunicke, LeBlanc, and Zubek (2004, MDA), the MDA framework decomposes a game into which three layers?

AMaps, Difficulty, Audio
BMenus, Dialogues, Achievements
CModels, Drawings, Animations
DMechanics, Dynamics, Aesthetics
Answer & Solution
Correct answer: D. Mechanics, Dynamics, Aesthetics
Hunicke et al. 2004 'MDA: A Formal Approach to Game Design': designers build mechanics; players experience dynamics; result is aesthetic.
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