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Per Bartle's 1996 PLAYER TAXONOMY (MUDs), the four types are which?

AEngineers, Scientists, Artists, Soldiers
BAchievers, Explorers, Socialisers, Killers
CHeroes, Rivals, Mentors, Tricksters
DPixels, Voxels, Polygons, Particles
Answer & Solution
Correct answer: B. Achievers, Explorers, Socialisers, Killers
Bartle 1996 'Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs': four archetypes on the act/interact × players/world axes.
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