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In modern live-service titles, TELEMETRY-DRIVEN balancing collects which kind of data primarily?

AScreenshots of the player's desktop every minute
BPlayer keystrokes recorded raw with personal IDs
CAudio recordings from player microphones live
DAnonymous in-game events at population scale
Answer & Solution
Correct answer: D. Anonymous in-game events at population scale
Standard live ops: aggregate event logs (deaths per area, weapon pick rates, level completion times) feed dashboards that designers act on.
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