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In commercial game engines, the underlying RIGID-BODY physics engine in Unity is which?
ABox2D rigid library
BBullet 3D engine
CPhysX by NVIDIA
DHavok proprietary
Answer & Solution
Correct answer: C. PhysX by NVIDIA
Unity Manual (3D Physics): Unity uses NVIDIA PhysX for 3D and Box2D for 2D. Godot 4 ships Jolt as an optional alternative.
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