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Per Unreal Engine documentation, gameplay logic in Unreal is written in which two main forms?
AHTML and CSS for UI logic
BOnly Python scripts via embedded VM
CC++ classes and Blueprints (visual)
DOnly C# script files for logic
Answer & Solution
Correct answer: C. C++ classes and Blueprints (visual)
Unreal docs (Programming + Blueprints): UE supports C++ classes plus Blueprints — a visual node-based scripting system on top.
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