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Per Emily Short 'Storylets' + Failbetter docs, a STORYLET in QBN systems is which?

AA vertex shader written for a single UI sprite only
BA small scene with entry conditions and effects
CA single dialog line with no precondition or effect
DAn audio cue triggered only by camera distance
Answer & Solution
Correct answer: B. A small scene with entry conditions and effects
Storylet = `{requires: quality≥X, content: prose, effects: quality±N}`. Fallen London + Cultist Simulator + Sunless Sea all use this structure.
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