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Per Emily Short's interactive-fiction taxonomy, a QUALITY-BASED NARRATIVE (QBN) selects scenes based on which?
AHardcoded XML cutscene ordering at build time
BA pure linear page-flip sequence of scenes
CPlayer stats and world flags, not a fixed tree
DProcedural shader noise functions for scenes
Answer & Solution
Correct answer: C. Player stats and world flags, not a fixed tree
Failbetter (Fallen London): scene 'storylets' gated on quality thresholds. Lets the same content world support diverse runs. Short discussed this in 'Storylets' (2019).
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