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Per FMOD Studio docs, a PARAMETER in FMOD Studio is conceptually equivalent to Wwise's which?
AA DSP send mix bus reference only
BA loaded SoundBank reference only
CThe 3D listener position only
DRTPC, the Real-Time Parameter Control
Answer & Solution
Correct answer: D. RTPC, the Real-Time Parameter Control
FMOD Parameter = Wwise RTPC. Both let the game drive event behaviour via a named float that the audio designer maps to mixer + selector logic.
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