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Per academic + industry research, OCCLUSION CULLING on the server (e.g. Valorant's Fog of War) blocks WALL-HACK cheats by which mechanism?
ARun the client in a tamper-resistant VM exclusively
BNever send positions of enemies the client cannot see
CReorder packets to confuse memory scanners always
DEncrypt enemy positions until the client looks at them
Answer & Solution
Correct answer: B. Never send positions of enemies the client cannot see
Riot Valorant blog (Fog of War): server omits or delays enemy state when the player has no line of sight. Cheats cannot reveal what was never sent.
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