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Per Oculus + Microsoft HoloLens docs, the difference between VR, AR, and MR per Milgram's reality-virtuality continuum is which?

AVR is monoscopic; AR is stereoscopic always; MR is 2D
BVR uses depth buffers; AR does not use any buffers ever
CAR overlays virtual on real; MR registers and interacts with real
DAll three are identical with different marketing names
Answer & Solution
Correct answer: C. AR overlays virtual on real; MR registers and interacts with real
Milgram + Kishino 1994 + HoloLens + Magic Leap docs: AR = overlay only; MR = digital and physical interact (occlusion, anchors, lighting estimation).
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