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In tactical AI, an INFLUENCE MAP is best described as which data structure?

ATree of decision actions for ranged characters only
BList of (x,y) waypoints precomputed by the level designer
C2D grid storing accumulated +/- influence from agents
DSet of polygons defining safe zones in the map
Answer & Solution
Correct answer: C. 2D grid storing accumulated +/- influence from agents
Damian Isla GDC + RTS literature: each cell sums positive influence (allies) and negative (enemies). Gradient direction guides where to go (chokepoints, fronts).
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