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In esports infrastructure, a TICK / SNAPSHOT server with TOURNAMENT-mode demos serves which purpose?

ADeterministic replay + spectator + caster tools
BPatch download via P2P torrent only on patch
CPlayer save-data cloud backup only on launch
DAccount billing reconciliation only at end
Answer & Solution
Correct answer: A. Deterministic replay + spectator + caster tools
CS:GO GOTV + Dota 2 STV docs + esports GDC talks: server records every tick; client demos enable post-match analysis + broadcast delay + caster views.
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