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Per Unity Asset Database docs, every Unity asset on disk has a sidecar file named which?
A.uses pointing to asset references only
B.prefab linking to other prefabs only
C.meta (contains GUID + import settings)
D.unitydata containing serialized data only
Answer & Solution
Correct answer: C. .meta (contains GUID + import settings)
Unity Manual Asset Workflow: .meta files hold the GUID (stable per-asset id) + import settings. Must be committed alongside the asset, hence in version control.
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