Practice free →
Home › In procedural dungeon generation, BSP (Binary Sp…

In procedural dungeon generation, BSP (Binary Space Partitioning) is used to do which?

ACompress dungeon data with entropy coding
BSolve which texture to bake into walls
CRecursively split a rectangle into sub-rooms
DRender rooms in front-to-back order only
Answer & Solution
Correct answer: C. Recursively split a rectangle into sub-rooms
Red Blob Games + roguelike dev: BSP partitions a rectangle into leaves; each leaf becomes a room; corridors connect siblings. Classic since 1980s.
Solve this in the app — Practice practice & 24k+ MCQs →
Related questions