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Per public studio postmortems (e.g. Riot, CD Projekt Red), LOC QA is a distinct testing phase that catches which kind of bug?
ATexture filtering bugs on AMD GPUs only
BRace conditions in matchmaking servers only
CTruncated text + mistranslated context + RTL bugs
DMemory leaks on the Linux build only ever
Answer & Solution
Correct answer: C. Truncated text + mistranslated context + RTL bugs
Riot + CDPR localisation post-mortems: localisation QA reviews on-screen text in each language + checks LCID encoding + truncation + cultural sensitivity. Distinct from functional QA.
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