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Per Glenn Fiedler 'Integration Basics', the integration scheme used in Jakobsen's CLOTH SIMULATION (and most Verlet-based engines) is which?
AImplicit backward Euler (requires solving a system)
BForward Euler (uses velocity + acceleration only)
CHeun's method (predictor-corrector pair)
DVerlet integration (uses previous + current position)
Answer & Solution
Correct answer: D. Verlet integration (uses previous + current position)
Jakobsen 2001 'Advanced Character Physics' + Fiedler: Verlet stores x_n + x_{n-1}; implicit velocity. Simple constraint relaxation works directly on positions.
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