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In procedural audio, PARAMETRIC synthesis differs from sample playback in which way?
AStreams audio from a remote server reliably
BGenerates audio in real time from algorithmic models
CPre-recorded clips trigger by name only at runtime
DReads RAW PCM from disk every frame deterministically
Answer & Solution
Correct answer: B. Generates audio in real time from algorithmic models
Standard procedural audio: synthesises waveforms (e.g. engine RPM, wind, footsteps) from parameters in real time, avoiding huge sample banks.
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